Tutorial: Blender Basics – Basic Animation

  Welcome to the seventh tutorial of the Blender Basics tutorial series. In this tutorial we will be looking at basic animation in Blender. Blender Reference Manual – https://docs.blender.org/manual/ja/dev/index.html Blender Hotkeys Reference – https://wiki.blender.org/index.php/Doc:2.4/Reference/Hotkeys/All Animation File – https://drive.google.com/open?id=0BzQBwonj-XSsVjRTOUtaUl9xZTg   Timeline This is a very basic animation scene of a sphere moving across a floor (link Read more about Tutorial: Blender Basics – Basic Animation[…]

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Tutorial: Blender Basics – Camera and Rendering

  Welcome to the sixth tutorial of the Blender Basics tutorial series. In this tutorial we will be looking at cameras and rendering in Blender. Blender Reference Manual – https://docs.blender.org/manual/ja/dev/index.html Blender Hotkeys Reference – https://wiki.blender.org/index.php/Doc:2.4/Reference/Hotkeys/All   Working with Cameras Let’s start by looking at the basic Camera that is part of the default scene. If Read more about Tutorial: Blender Basics – Camera and Rendering[…]

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Tutorial: Blender Basics – Lighting

   Welcome to the fifth tutorial of the Blender Basics tutorial series. In this tutorial we will be looking at lighting in Blender. Blender Reference Manual – https://docs.blender.org/manual/ja/dev/index.html Blender Hotkeys Reference – https://wiki.blender.org/index.php/Doc:2.4/Reference/Hotkeys/All Canyon Image – http://www.publicdomainpictures.net/view-image.php?image=210270&picture=scenic-slot-canyon   Point Lamp Lighting is not just for illuminating the scene but it can also set the mood Read more about Tutorial: Blender Basics – Lighting[…]

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Tutorial: Blender Basics – Textures

   Welcome to the third tutorial of the Blender Basics tutorial series. In this tutorial we will be looking at materials in Blender. Blender Reference Manual – https://docs.blender.org/manual/ja/dev/index.html Blender Hotkeys Reference – https://wiki.blender.org/index.php/Doc:2.4/Reference/Hotkeys/All Polka Dot Pattern – http://www.publicdomainpictures.net/view-image.php?image=118656&picture=polka-dot-pattern-background Vintage Paper Pattern – http://www.publicdomainpictures.net/view-image.php?image=205466&picture=damast-vintage-tapeten-blau   Adding Textures Textures can add realism to the materials used on Read more about Tutorial: Blender Basics – Textures[…]

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Tutorial: Blender Basics – Materials

   Welcome to the third tutorial of the Blender Basics tutorial series. In this tutorial we will be looking at materials in Blender. Blender Reference Manual – https://docs.blender.org/manual/ja/dev/index.html Blender Hotkeys Reference – https://wiki.blender.org/index.php/Doc:2.4/Reference/Hotkeys/All   Assigning Materials Once we’ve modeled an object we need to add some color and shading to it which we can do Read more about Tutorial: Blender Basics – Materials[…]

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Tutorial: Blender Basics – Modeling

   Welcome to the second tutorial of the Blender Basics tutorial series. In this tutorial we will be introducing modeling in Blender. Blender Reference Manual – https://docs.blender.org/manual/ja/dev/index.html Blender Hotkeys Reference – https://wiki.blender.org/index.php/Doc:2.4/Reference/Hotkeys/All   Creating Mesh Primitives A common object type used in a 3D scene is a mesh. Blender comes with a number of primitive Read more about Tutorial: Blender Basics – Modeling[…]

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Tutorial: Blender Basics – Introduction and Interface

   Welcome to the first tutorial of the Blender Basics tutorial series. In this tutorial we will be introducing Blender and taking a look at Blender’s interface. Blender Reference Manual – https://docs.blender.org/manual/ja/dev/index.html Blender Hotkeys Reference – https://wiki.blender.org/index.php/Doc:2.4/Reference/Hotkeys/All   What is Blender? Blender is the free and open source 3D creation suite. It supports the entirety Read more about Tutorial: Blender Basics – Introduction and Interface[…]

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Demo Reel – January 2017

Jennifer S. Abbott is a multimedia and game designer and artist, writer and educator. I work primarily in Photoshop, Illustrator, After Effects, and Blender. I specialize in vector/graphic art, game development, motion graphics, 3D modeling, and website design and development. I am open to working with individuals, small businesses, non-profit organizations, and educational organizations. I Read more about Demo Reel – January 2017[…]

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