Tutorial: How to make a scroll – UI/Game Art for Beginners

  Welcome to the third tutorial of the UI/Game Art for Beginners series. In this tutorial we will be learning how to make a scroll in Adobe Illustrator. BACKGROUND Create a new document that is 600 pixels wide and 600 pixels high Use the Rectangle Tool (M) and draw out a rectangle 600 pixels square Read more about Tutorial: How to make a scroll – UI/Game Art for Beginners[…]

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Tutorial: How to model a box truck – 3D Low-Poly Game Modeling for Beginners

  Welcome to the third tutorial of the Low-Poly Modeling for Beginners series. In this tutorial we will be modeling a low-poly box truck. Blender Reference Manual – https://docs.blender.org/manual/ja/dev/index.html Blender Hotkeys Reference – https://wiki.blender.org/index.php/Doc:2.4/Reference/Hotkeys/All BASE 1. Change the Renderer to Cycles 2. Go into Orthographic View (5 on the Numpad) and Front View (1 on Read more about Tutorial: How to model a box truck – 3D Low-Poly Game Modeling for Beginners[…]

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Tutorial: How to make a flat 2D background – UI/Game Art for Beginners

  Welcome to the second tutorial of the UI/Game Art for Beginners series. In this tutorial we will be learning how to make a flat 2D background in Adobe Illustrator. Setting Up 1. Create a new document that is 1920 pixels wide and 1080 pixels high 2. Select the Rectangle Tool (M) and click once Read more about Tutorial: How to make a flat 2D background – UI/Game Art for Beginners[…]

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Tutorial: How to model an A-frame cabin – 3D Low-Poly Game Modeling for Beginners

  Welcome to the second tutorial of the Low-Poly Modeling for Beginners series. In this tutorial we will be modeling a low-poly A-frame cabin. Blender Reference Manual – https://docs.blender.org/manual/ja/dev/index.html Blender Hotkeys Reference – https://wiki.blender.org/index.php/Doc:2.4/Reference/Hotkeys/All CABIN 1. Change the Renderer to Cycles 2. Go into Orthographic View (5 on the Numpad) and Front View (1 on Read more about Tutorial: How to model an A-frame cabin – 3D Low-Poly Game Modeling for Beginners[…]

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Tutorial: How to model a compass – 3D Low-Poly Game Modeling for Beginners

  Welcome to the first tutorial of the Low-Poly Modeling for Beginners series. In this tutorial we will be modeling a low-poly compass. Blender Reference Manual – https://docs.blender.org/manual/ja/dev/index.html Blender Hotkeys Reference – https://wiki.blender.org/index.php/Doc:2.4/Reference/Hotkeys/All HOUSING 1. Change the Renderer to Cycles 2. Go into Orthographic View (5 on the Numpad) and Front View (1 on the Read more about Tutorial: How to model a compass – 3D Low-Poly Game Modeling for Beginners[…]

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Tutorial: Blender Basics – Introduction and Interface

   Welcome to the first tutorial of the Blender Basics tutorial series. In this tutorial we will be introducing Blender and taking a look at Blender’s interface. Blender Reference Manual – https://docs.blender.org/manual/ja/dev/index.html Blender Hotkeys Reference – https://wiki.blender.org/index.php/Doc:2.4/Reference/Hotkeys/All   What is Blender? Blender is the free and open source 3D creation suite. It supports the entirety Read more about Tutorial: Blender Basics – Introduction and Interface[…]

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Village Auto

I have always had a love for villages and small towns – especially for the small business owners. I made this 3D model as a practice in game asset development. Tools: Blender 2.7; Photoshop CC (Texture/Color)

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Public House

A pub, or public house, is a house licensed to sell alcohol to the general public. It is a drinking establishment in Britain, Ireland, New Zealand, Canada, and Australia. In many places, especially in villages, a pub is the focal point of the community. Samuel Pepys described the pub as the heart of England. -Wikipedia Read more about Public House[…]

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