Tutorial: How to make a scroll – UI/Game Art for Beginners

  Welcome to the third tutorial of the UI/Game Art for Beginners series. In this tutorial we will be learning how to make a scroll in Adobe Illustrator. BACKGROUND Create a new document that is 600 pixels wide and 600 pixels high Use the Rectangle Tool (M) and draw out a rectangle 600 pixels square Read more about Tutorial: How to make a scroll – UI/Game Art for Beginners[…]

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Tutorial: How to make a flat 2D background – UI/Game Art for Beginners

  Welcome to the second tutorial of the UI/Game Art for Beginners series. In this tutorial we will be learning how to make a flat 2D background in Adobe Illustrator. Setting Up 1. Create a new document that is 1920 pixels wide and 1080 pixels high 2. Select the Rectangle Tool (M) and click once Read more about Tutorial: How to make a flat 2D background – UI/Game Art for Beginners[…]

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Tutorial: Blender Basics – Introduction and Interface

   Welcome to the first tutorial of the Blender Basics tutorial series. In this tutorial we will be introducing Blender and taking a look at Blender’s interface. Blender Reference Manual – https://docs.blender.org/manual/ja/dev/index.html Blender Hotkeys Reference – https://wiki.blender.org/index.php/Doc:2.4/Reference/Hotkeys/All   What is Blender? Blender is the free and open source 3D creation suite. It supports the entirety Read more about Tutorial: Blender Basics – Introduction and Interface[…]

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Village Auto

I have always had a love for villages and small towns – especially for the small business owners. I made this 3D model as a practice in game asset development. Tools: Blender 2.7; Photoshop CC (Texture/Color)

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Witch’s Brew – Game Level Design

Witch’s Brew is a game that I am in the process of developing. It is intended to be a side scrolling, maze game. This is simply a prototype of a game level that I am using to further refine the game. This is not the final version of the level or the final version of Read more about Witch’s Brew – Game Level Design[…]

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Demo Reel – January 2017

Jennifer S. Abbott is a multimedia and game designer and artist, writer and educator. I work primarily in Photoshop, Illustrator, After Effects, and Blender. I specialize in vector/graphic art, game development, motion graphics, 3D modeling, and website design and development. I am open to working with individuals, small businesses, non-profit organizations, and educational organizations. I Read more about Demo Reel – January 2017[…]

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Tutorial: Rusted Hammered Metal Texture (Photoshop CC)

What you will be making: Make a New Project – Width: 1080; Height: 720 Make the Foreground color Black and the Background color White (use the B/W icon) Fill the Background layer with Black (ALT+BACKSPACE) (Mac – OPTION+DELETE) Right-Click on the Background layer and choose Convert to Smart Object Go to Filter > Render > Read more about Tutorial: Rusted Hammered Metal Texture (Photoshop CC)[…]

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