How to make your own denim material with stitches | Substance Painter

In this tutorial I will show you how to make your own denim material with stitching in Substance Painter for your project.

Texture

I add a new fill layer and rename it “denim base”

I change the color to a gray-blue for the base color [#12293D]

I change the roughness to 0.8

I duplicate the base layer and rename it to “denim variation”

I change the color to a lighter gray-blue [#1F3A52]

I add a black mask

I add a fill layer to the black mask

Under the textures tab, I search for clouds and use Clouds 1 for the grayscale option

I now adjust the balance of the mask layer

I add a filter and search for blur

I duplicate the variation layer and rename it to “denim fibers”

I change the color to a lighter gray-blue [#506577]

I open the black mask and delete the fill and filter

I add a fill layer and add the directional noise 3 texture

Under the noise parameters options, I rotate the fibers by 90-degrees

I select the fill and change the height parameter

I duplicate the fibers layer and rename it to “denim fibers variation”

I change the color [#56616B]

I open the black mask and delete the fill

I add a fill to the black mask and use an anisotropic noise texture

I change the contrast to 1

I add a filter and add a warp

I change the intensity to 0.3

I change the opacity to 30

I duplicate the fibers variation layer and rename it to “denim edges”

I change the color [#696F73]

I open the black mask and delete the fill and filter

I add a generator and select UV border distance

I add a new fill layer and rename it “denim stitches”

I change the color [#B3D9F9] and change the roughness to 0.8

I add a black mask with a generator and look for auto stitcher

Since I want these stitches to be along the edges, I change the mask mode to curvature

I select the fill and change the height to 0.05

Saving

I make a new folder to contain my denim and stitching layers and rename it

I drag my layers into the folder

I can now right-click on the folder and create a smart material

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