Skip to content
  • Home
  • Courses
  • Shop
  • Digital Downloads
  • Treelink
  • Blog
logo
  • Home
  • Courses
  • Shop
  • Digital Downloads
  • Treelink
  • Blog
logo
  • Blender, Texutres & Materials, Tutorial

How do you make a perforated metal material in Blender 3D?

A common material you might need in architectural visualization, product design, or game dev is perforated metal — a metal sheet with evenly spaced holes. In this tutorial, we will walk through the steps to create a realistic perforated metal…

  • Texutres & Materials, Tutorial

How do you texture a mesh in Armor Paint?

If you’re getting started with 3D texturing, ArmorPaint is a powerful and beginner-friendly tool that lets you paint directly onto 3D models in real time. It uses a node-based and layer-based workflow similar to popular tools like Substance Painter, but…

  • Texutres & Materials, Tutorial, Unreal Engine

How do you use blueprints to control textures in Unreal Engine 5.7?

In Unreal Engine 5.7, materials aren’t just static visuals. They can be fully dynamic and controlled in real time using Blueprints. Building on basic texture swapping, this tutorial walks you through creating a fully adjustable material system where you can…

  • Blender, Game Art, Tutorial

How do you model a low-poly animal in Blender 3D?

Low poly modeling is a popular style in 3D art that uses a small number of polygons to create simple, stylized shapes. In this tutorial, you will learn how to model a simple low poly animal in Blender. The process…

  • Blender, Lighting, Tutorial

How do you use lights to light a scene using the Cycles render engine in Blender 3D?

Lighting is one of the most important aspects of 3D rendering, as it can dramatically change the look and feel of a scene. In Blender, the Cycles render engine offers a variety of light types and settings that allow for…

  • Blender, Lighting, Tutorial

How do you use lights to light a scene using the Eevee render engine in Blender 3D?

Lighting is one of the most important aspects of 3D rendering, as it can dramatically change the look and feel of a scene. In Blender, both the Cycles and Eevee render engines offer a variety of light types and settings…

  • Environment, Game Art, Game Dev, Tutorial, Unreal Engine

How do you import static meshes as BluePrints in Unreal Engine (UE5.7)?

This tutorial will guide you through the process, helping you organize multiple meshes, textures, and materials into a single manageable Blueprint Actor that can be easily reused across your project. Importing Static Meshes Step 1: Import into the Level: Step…

  • Game Art, Game Dev, Tutorial, Unreal Engine

How do you import static meshes in Unreal Engine (UE5.7)?

In Unreal Engine, Static Meshes are the fundamental building blocks for creating the world geometry of your levels. These 3D models, typically designed in external 3D modeling software like 3ds Max, Maya, or Blender, are imported into Unreal Editor via…

  • Affinity Photo, Affinity Studio, Blender, Game Art, Game Dev, Prop, Texutres & Materials, Tutorial

How do you create PS1 textures in Affinity Studio and use them for texturing in Blender 3D?

In this tutorial, you’ll learn how to create PS1-style textures in Affinity Studio, optimize those textures for a retro look, and apply them correctly to a 3D model in Blender 3D. Part 1: Understanding PS1 Texture Limitations Before creating textures,…

  • Animation, Blender, Rigging, Tutorial

How do you rig and animate cartoon eyes (Bone Rig) in Blender 3D?

In this tutorial, we will walk through the complete process of rigging and animating eyes in Blender 3D. Rigging the Eye Step 1: Rename the eye to eye.R and the eyelids to eyelid_bottom.R and eyelid_top.R Step 2: Temporarily hide the…

1 2 3 4 … 23
Next

Copyright © 2026 - Jennifer S. Abbott/Olde Tinkerer Studio - All Rights Reserved

Cookie Policy | Privacy Policy