How to make a suede material | Substance Painter

This video shows how to make a suede material in Substance Painter. You will learn how to make a procedural suede material and save it as a smart material in Substance Painter.

Suede Material

I begin by adding a Fill Layer and renaming it to Base

I change the color to a tan [#9C8767]

I increase the roughness

I duplicate the fill layer and rename it to variation 01

I change the color to a darker tan [#846F51]

I right-click and add a Black Mask

I right-click on the Black Mask and add a Fill

I add a grunge leather texture to this fill

I change the texture fill blending mode to signed addition and decrease the balance

I change the blending mode for the layer to lighten

I change the fill height to 0.01 and the roughness to 0.5

I duplicate the variation layer and rename it to variation 02

I change the color to a darker tan [#5A4B35]

I change the black mask fill texture to clouds 1 and decrease the balance

I also increase the tiling

I change the texture fill blending mode to linear light and decrease the opacity to 10-percent

I change the blending mode for the layer to divide

Smart Material

To save this material as a Smart Material, I add a Folder and rename it

I move all of my Layers into the Folder

I right-click on the Folder and Create Smart Material

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