jena

jena

I am a CG Artist for multiple industries. My primary focus are environments, props, and textures. In addition, I also provide visual effects, cinematics, and visualizations. I provide educational materials for the beginners as well as more advanced artists and designers. I also provide game asset packs, and commissioned work for various projects. I am open to working with individuals, and various for-profit and non-profit organizations in order to fill their art and design needs. I became a CG Artist in order to not only pursue my passions but also to assist others in expressing themselves or their business or organization in a creative manner. I believe in creating great design that fits the context and needs of the client.

How to Paint Roughness Maps | Blender 3.3

In this tutorial I will show you how to use Blender’s texture painting option to paint your own roughness maps. Introduction I have already made a simple barrel prop and I’m using the auto-UV unwrap If you want to know…