jena

jena

I am a CG Artist for multiple industries. My primary focus are environments, props, and textures. In addition, I also provide visual effects, cinematics, and visualizations. I provide educational materials for the beginners as well as more advanced artists and designers. I also provide game asset packs, and commissioned work for various projects. I am open to working with individuals, and various for-profit and non-profit organizations in order to fill their art and design needs. I became a CG Artist in order to not only pursue my passions but also to assist others in expressing themselves or their business or organization in a creative manner. I believe in creating great design that fits the context and needs of the client.

Leather Book | Blender 4.1

In this tutorial, I will show you how to make a book prop and texture it with a procedural leather material using the shader nodes in Blender for your project Book Spine Let’s start with the book spine Begin with…