jena

jena

I am a CG Artist for multiple industries. My primary focus are environments, props, and textures. In addition, I also provide visual effects, cinematics, and visualizations. I provide educational materials for the beginners as well as more advanced artists and designers. I also provide game asset packs, and commissioned work for various projects. I am open to working with individuals, and various for-profit and non-profit organizations in order to fill their art and design needs. I became a CG Artist in order to not only pursue my passions but also to assist others in expressing themselves or their business or organization in a creative manner. I believe in creating great design that fits the context and needs of the client.

12 More Modeling Tips for Blender 3D

A few modeling tips for Blender 3D (Extrude Along Normals, Solidify, Poke, Triangulate, Loop Cut Slide, Booleans, Pin Modifier, Quick Cables, Collection Instances, Checker Deselect, Edge Sliding, Color Palette). Extrude Along Normals If you need more volume for an object,…

16 Modeling Tips for Blender 3D

A few modeling tips for Blender 3D (Add Objects, Loop Cuts, Duplicate, Extrude, Scale along Normals, Subdivide, Merge by Distance, Recalculate Normals, Delete, Move to a Collection, Object/Edit Mode, Convert to Curve, Set Scale, Mirror Modifier, Bevel Edges, Knife Tool).…