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  • Blender, GIMP, Tutorial

How to use pixel art textures to create game assets | Blender 3.6

In this tutorial, I will show you how to make pixel art textures in GIMP and use them to texture objects in Blender for your project. Setup I will be using a 32×32 canvas in GIMP for my pixel art…

  • Game Dev, Tutorial, Unreal Engine

Quick Start Guide for Landscapes – Getting Started | Unreal Engine 5

In part five of this tutorial series, I will show you how to quickly get started using the landscape tool and foliage tool in UE5. Landscape Mode According to Unreal Engine, the Landscape tool is used “to create immersive outdoor…

  • Substance Painter, Tutorial

How to make your own peeling paint material | Substance Painter

In this tutorial I will show you how to make your own peeling paint material in Substance Painter for your project. Texture I will start with a wood base that I made in a previous tutorial I add a fill…

  • Game Dev, Tutorial, Unreal Engine

Quick Start Guide for UCX Collision – Getting Started | Unreal Engine 5

In part four of this tutorial series, I will show you how to quickly make UCX collisions for UE5. The Problem This was a requested tutorial Let’s start with a basic ramp that I made in Blender I will import…

  • Animation, Blender, Tutorial

How to make 5 video transitions using the Holdout Modifier | Blender 3.6

In this tutorial, I will show you how to use the holdout shader to make five different video transitions for your project. Camera Setup Under the Animation workspace, I will use SHIFT + A to add a Text object Enter…

  • GIMP

How to make an opacity map and a subsurface scattering map | GIMP

In this tutorial, I will show you how to make a subsurface scattering map and opacity map for your foliage project. Texture Preparation This was a requested tutorial The leaf image I am using is from Ambient CG Even though…

  • Animation, Tutorial, Unreal Engine

Quick Start Guide for Cloth Simulation – Getting Started | Unreal Engine 5

In part three of this tutorial series, I will show you how to quickly get started using chaos cloth simulations in UE5. Basic Cloth Simulation *Just be aware that I am working in 5.1.1 because I could not get the…

  • Substance Painter, Tutorial

How to make your own matte plastic material | Substance Painter

In this tutorial I will show you how to make your own matte plastic material in Substance Painter for your project. Texture I add a fill layer and rename it to base layer Under the materials panel, I will change…

  • Tutorial, Unreal Engine, VFX

Quick Start Guide for Niagara VFX – Getting Started | Unreal Engine 5

In part two of this tutorial series, I will show you how to quickly get started using Niagara for VFX in UE5. Niagara Overview Niagara is Unreal Engine’s VFX system There are four components that make up a Niagara VFX…

  • Blender, Lighting, Tutorial

4 ways to light a scene with gobos | Blender 3.6

In this tutorial, I will show you how to use gobos to add interesting lighting to your project. Gobos A gobo is an object placed inside or in front of a light source to control the shape of the emitted…

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