Blocktober Week 02: Haunted House (1st Floor)
“Blocktober celebrates the creativity of video game designers and encourages the sharing of ‘blockmesh’ layouts”
“Blocktober celebrates the creativity of video game designers and encourages the sharing of ‘blockmesh’ layouts”
In this tutorial, we will create a hologram shader in Unreal Engine 5.6. The shader will feature a series of animated bands that simulate the appearance of a hologram, complete with a glowing edge and a customizable texture. Step 1:…
In this tutorial, we’ll walk through the process of creating 2D pixel art style isometric sprites from a 3D model using Blender. Isometric views are often used in games and applications for creating top-down, three-dimensional effects with a 2D representation.…
In this tutorial, we’ll walk you through the process of creating a stylized smoke effect in Blender 4.5 using particle systems, metaballs, and shaders. This effect doesn’t rely on simulations but instead uses particles to create a smooth, customizable smoke…
Creating a water shader in Unreal Engine 5.6 using Blueprints and the Material Editor is a great way to visually simulate water surfaces with waves, refraction, and reflections. Here’s a step-by-step tutorial on how to create a basic water shader…
In this tutorial, we’ll walk through the process of creating modular fence gates for games in Blender 3D. The goal is to design assets that can be reused and easily placed within a game environment. Step 1: Setting Up Your…
In this tutorial, we’ll cover how to create a worn, aged pottery material with cracks, chips, and dirt build-up that will give the impression of being used over time. We’ll break the process down step by step. 1. Setup Your…
In this tutorial, we’ll walk through the process of texturing a 3D mesh in Unreal Engine 5 (UE5) using a master material and material instances. This workflow is efficient, flexible, and allows you to create complex visual effects while maintaining…
This video shows how to model and texture a pumpkin. You will learn how to model a basic pumpkin and use the shader editor to make a procedural texture in Blender 4.2. The final composite and render was done in…
This video shows how to use parallax mapping in Unreal Engine 5. You will learn how to make modular 3D models and use them for parallax mapping in Unreal Engine 5. The final render was done in Unreal Engine 5.…