How to make a Warhammer game prop (Part 3) | Godot | Unity | UE5

In part three of this tutorial series I will show you how to upload a Warhammer with textures into Godot, Unity, and Unreal Engine 5.

Godot

I make a new project for Godot

I select the 3D scene

I drag-and-drop the glTF file into the File System panel

I make sure I have the Spatial node selected and drag the Warhammer into the scene

I then open the Transform panel and change the Translation to all zeros

Unity

I have a project open in Unity

I can drag-and-drop my FBX file and my materials into the assets panel

I do get a warning about the normals so I can quickly fix them

I then drag the model into the panel and then into the scene

Unreal Engine 5.1

I have a 3rd person project open for UE5

I can open the content drawer and drag-and-drop my FBX file

I make sure that “import textures” and “make new textures” are active in the dialogue box and choose “import all”

I can just ignore the error

Then I can simply drag my asset into the scene

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