How to make your own metal material | Substance Painter

Do you need an easy way to make your own metal material?

In this tutorial I will show you how to make your own metal material in Substance Painter.

Texture

I add a fill layer and rename it to base layer

Under the materials panel, I will change the base color to a dark blue-gray [#353738]

I also turn the metallic all the way to 1

I right-click and add a black mask

With the black mask selected, I right-click on the black mask and add a fill

Under the textures options, I search for grunge maps

I will choose grunge rough dirty and drag it onto the grayscale of the properties panel

I use CTRL + D to duplicate the layer and rename it dirt01

I then select the grunge map and increase the contrast and balance parameters

I also change the offset transformations

I choose the fill and change the base color to a reddish-gray [#382A26]

I add a new fill layer and name it scratches

I right-click and add a black mask

With the black mask selected, I right-click on the black mask and add a fill

Under the textures options, I search for scratches

I will choose grunge scratch generator and drag it onto the grayscale of the properties panel

I change the balance and contrast

I choose the fill and change the base color to a midtone-gray [#AFAFAF]

I use CTRL + D to duplicate the layer and rename it to dirt02

I select the mask fill and drag grunge scratches dirty onto the grayscale of the properties panel

I also change the balance and contrast

I choose the fill and change the base color to a dark-gray [#484848]

I also change the roughness to 1

I use CTRL + D to duplicate the layer and rename it to curvature

With the black mask selected, I delete the fill layer and add a curvature generator

I then change the balance and the contrast parameters

I change the “use texture” slot to true

I search for grunge and drag the grunge dusty powder mass onto the texture slot of the image input

I change the blend mode to soft light and lower the opacity of the generator

I also change the fill color to a light gray-blue [#D1D4D4]

Saving

I make a new folder to contain all of my layers and rename it

I drag my layers into the folder

I can now right-click on the folder and create a smart material

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