Did you ever want to learn how to UCX collisions in Unreal Engine 5?
In part four of this tutorial series, I will show you how to quickly make UCX collisions for UE5.
The Problem
Let’s start with a basic ramp that I made in Blender
I will import this into Unreal using the Auto Generated Collision
When I play the Level, notice that the Character cannot walk up the ramp
This is because the Auto Generated Collision in Unreal is a box
UCX Collision
To fix this problem, we can make our own collision shape in Blender
In Blender I duplicate the ramp
I rename the duplicate UCX_ramp – it is very important to rename the collider the same as your mesh
Select the mesh and the collider and export them as FBX
The Solution
Back in Unreal, I import the new ramp
I must deactivate “Generate Missing Collision” for this to work