jena

jena

I am a CG Artist for multiple industries. My primary focus are environments, props, and textures. In addition, I also provide visual effects, cinematics, and visualizations. I provide educational materials for the beginners as well as more advanced artists and designers. I also provide game asset packs, and commissioned work for various projects. I am open to working with individuals, and various for-profit and non-profit organizations in order to fill their art and design needs. I became a CG Artist in order to not only pursue my passions but also to assist others in expressing themselves or their business or organization in a creative manner. I believe in creating great design that fits the context and needs of the client.

16 Modeling Tips for Blender 3D

A few modeling tips for Blender 3D (Add Objects, Loop Cuts, Duplicate, Extrude, Scale along Normals, Subdivide, Merge by Distance, Recalculate Normals, Delete, Move to a Collection, Object/Edit Mode, Convert to Curve, Set Scale, Mirror Modifier, Bevel Edges, Knife Tool).…