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  • 3D Modeling, Blender, Blocktober, Game Art

Blocktober Week 02: Haunted House (1st Floor)

“Blocktober celebrates the creativity of video game designers and encourages the sharing of ‘blockmesh’ layouts”

  • 3D Modeling, Blender, Blocktober, Unreal Engine

Blocktober Week 01: Alien Invasion

“Blocktober celebrates the creativity of video game designers and encourages the sharing of ‘blockmesh’ layouts”

  • Game Art, Game Dev, Tutorial, Unreal Engine, VFX

Tutorial: Creating a Hologram Shader in Unreal Engine 5.6

In this tutorial, we will create a hologram shader in Unreal Engine 5.6. The shader will feature a series of animated bands that simulate the appearance of a hologram, complete with a glowing edge and a customizable texture. Step 1:…

  • Blender, Game Art, Game Dev, Tutorial

Tutorial: Creating 2D Pixel Art Style Isometric Sprites from a 3D Model in Blender

In this tutorial, we’ll walk through the process of creating 2D pixel art style isometric sprites from a 3D model using Blender. Isometric views are often used in games and applications for creating top-down, three-dimensional effects with a 2D representation.…

  • Animation, Blender, Film Making, Game Art, Game Dev, Tutorial, VFX

Tutorial: Creating Stylized Smoke Effect in Blender 4.5

In this tutorial, we’ll walk you through the process of creating a stylized smoke effect in Blender 4.5 using particle systems, metaballs, and shaders. This effect doesn’t rely on simulations but instead uses particles to create a smooth, customizable smoke…

  • Substance Painter, Texutres & Materials, Tutorial

Tutorial: Creating a Realistic Wood Plank Texture in Substance Painter

In this tutorial, we’ll walk you through how to make a realistic wood plank texture in Substance Painter, using built-in tools, generators, and smart materials. By the end, you’ll have a procedural and adjustable wood texture you can use or…

  • AccuRig, Animation, Film Making, Game Dev, Rigging, Unreal Engine

Tutorial: Importing a Character from AccuRig into Unreal Engine 5.6 and Retargeting Animation

In this tutorial, we’ll walk you through the process of importing a character from AccuRig into Unreal Engine 5.6 and retargeting animations to that character. We’ll go step-by-step through the process, from exporting your character from AccuRig to Unreal Engine,…

  • 3D Modeling, Blender, Tutorial

Tutorial: How to Create a Roman Dome in Blender 3D

In this tutorial, we will explore how to model a Roman dome in Blender 3D. We will go over step-by-step instructions to create the unique shape. Step 1: Setting Up Your Blender Scene Step 2: Creating the Dome Shape Step…

  • Blender, Texutres & Materials, Tutorial

Tutorial: How to Import, Use, and Save Materials in Blender’s Asset Browser

In this tutorial, I will walk you through the steps to use your materials and save them in Blender 3D’s Asset Browser. I will be using a materials pack that I sell for this tutorial (links are below). These materials…

  • Substance Painter, Texutres & Materials, Tutorial

Tutorial: Create a ceramic material in Substance Painter

Creating a realistic ceramic material in Substance Painter can bring your 3D models to life with realistic details like smooth surfaces, matte finishes, subtle imperfections, and varying levels of glossiness. Follow this step-by-step tutorial to achieve a high-quality ceramic material.…

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