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  • Blender, Texutres & Materials, Tutorial

Tutorial: How to Import, Use, and Save Materials in Blender’s Asset Browser

In this tutorial, I will walk you through the steps to use your materials and save them in Blender 3D’s Asset Browser. I will be using a materials pack that I sell for this tutorial (links are below). These materials…

  • Substance Painter, Texutres & Materials, Tutorial

Tutorial: Create a ceramic material in Substance Painter

Creating a realistic ceramic material in Substance Painter can bring your 3D models to life with realistic details like smooth surfaces, matte finishes, subtle imperfections, and varying levels of glossiness. Follow this step-by-step tutorial to achieve a high-quality ceramic material.…

  • Game Dev, Rigging, Tutorial, Unreal Engine

Tutorial: Beginner’s guide to working with Metahumans in Unreal Engine 5.6 (Bonus: Export to FBX)

In this tutorial, I’ll guide you through the essential steps to get started with MetaHumans in UE5.6. By the end of this tutorial, you’ll be ready to bring your MetaHumans to life in Unreal Engine and take your projects to…

  • Blender, Lighting, Tutorial

Tutorial: Create your own HDRI in Blender 4.4 [Cycles]

In this tutorial, I’ll show you how to create custom HDRI images using Blender, and then use them to light your scenes. By the end, you’ll have a high-quality HDRI image that can illuminate any 3D project. Step 1: Set…

  • Blender, Texutres & Materials, Tutorial, VFX

Tutorial: Create a procedural cartoon animated flame in Blender 4.4

This tutorial will guide you through creating a simple, wobbling flame with some smooth, animated characteristics. By the end, you’ll have a cartoon-style flame effect ready to be used in your projects. Creating Procedural Cartoon Flame Animation in Blender 4.4…

  • Substance Painter, Texutres & Materials, Tutorial

Tutorial: Creating frosted glass in Substance Painter

Creating frosted glass in Substance Painter involves several key steps to give the glass a semi-transparent, blurred, and frosted effect. Here’s a detailed tutorial on how to achieve this effect. Step 1: Setup Your Project Step 2: Add the Glass…

  • Environment, Game Art, Game Dev, Tutorial, Unreal Engine

Tutorial: Creating a Water Shader in Unreal Engine 5.6 Using Blueprints & Material Editor

Creating a water shader in Unreal Engine 5.6 using Blueprints and the Material Editor is a great way to visually simulate water surfaces with waves, refraction, and reflections. Here’s a step-by-step tutorial on how to create a basic water shader…

  • Blender, Texutres & Materials, Tutorial

Tutorial: Creating a Procedural Plaid Material in Blender 4.4

In this tutorial, we will create a plaid pattern using Blender’s powerful procedural texturing system, which allows for a plaid texture to be made without any image textures, purely through node-based setups. Step 1: Set Up Your Scene Make sure…

  • Affinity Photo, Texutres & Materials, Tutorial

Tutorial: Using the Paint Mixer Brush in Affinity Photo to Create a Hand-Painted Texture from a Photo

In this tutorial, we’ll walk through the process of using Affinity Photo’s Paint Mixer Brush to turn a photo into a hand-painted texture. This is great for artists or designers who want to give their photos a painterly, textured look…

  • 3D Modeling, Blender, Game Art, Game Dev, Prop, Tutorial

Tutorial: Creating Modular Fence Gates for Games in Blender 3D

In this tutorial, we’ll walk through the process of creating modular fence gates for games in Blender 3D. The goal is to design assets that can be reused and easily placed within a game environment. Step 1: Setting Up Your…

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