Did you know that you can convert a grease pencil stroke into a mesh object?
In this Blender tutorial I will show you how to add a grease pencil stroke to a 3D object and then convert that stroke into a mesh object.
Grease Pencil to Mesh
I will start with a 3D object – in this case, a UV sphere
Using SHIFT + A, I add a blank grease pencil object
In draw mode, I set the stroke placement to “surface” so I can more easily draw on the surface of the UV sphere
I also reduce the offset which determines how far above the surface I will draw [0.05]
I can now draw my path
In object mode, I right-click and convert the stroke to a path
I hide the grease pencil object
I select the new path and using right-click, I convert the path to a mesh
In edit mode, I can use checker deselect under the select menu to select a certain number of vertices that I don’t want to delete
Then using CTRL + I, I invert the selection
I then right-click and choose “dissolve vertices” to dissolve the unwanted vertices
I then use the M-key to access the merge menu and choose “by distance” to remove any potential doubles
I can now merge and subdivide the vertices as needed – allowing me to more easily add faces
I can then extrude the faces to add some thickness