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  • Substance Painter, Texutres & Materials, Tutorial

Tutorial: Using the Stylization Filter in Substance Painter

In Substance Painter, the Stylization filter is a powerful tool to help achieve unique and artistic textures that can give your 3D models a hand-painted or cartoon-like appearance. In this tutorial, we’ll walk through how to apply and use the…

  • Texutres & Materials, Tutorial, Unreal Engine

Using Blueprints to Change Intensity, Contrast, Saturation and Color of the Albedo Color Map | Unreal Engine 5

In this tutorial, we’ll walk through the steps needed to use Blueprints in Unreal Engine 5 to dynamically change the intensity, contrast, saturation, and color of the albedo color map of a material applied to an object in your scene.…

  • Blender, Lighting, Tutorial

Creating God Rays | Blender 3D [Cycles]

This tutorial will guide you through the process of setting up the light source, adding volumetrics, and fine-tuning the scene to achieve an effect known as “God Rays”. Step 1: Set Up Your Scene Launch Blender and open a new…

  • Blender, Texutres & Materials, Tutorial

Create a procedural bubble material | Blender [Cycles]

In this tutorial, we will create a bubble material from scratch using Blender 3D’s Cycles renderer, primarily focusing on how to use procedural textures for effects like the outer surface, reflections, and inner glow of the bubble. We’ll make the…

  • Game Art, Prop, Substance Painter, Texutres & Materials, Tutorial

Create a pottery material | Substance Painter

In this tutorial, we’ll cover how to create a worn, aged pottery material with cracks, chips, and dirt build-up that will give the impression of being used over time. We’ll break the process down step by step. 1. Setup Your…

  • Game Art, Texutres & Materials, Tutorial, Unreal Engine

Texturing a 3D Mesh with Material Instances | Unreal Engine 5

In this tutorial, we’ll walk through the process of texturing a 3D mesh in Unreal Engine 5 (UE5) using a master material and material instances. This workflow is efficient, flexible, and allows you to create complex visual effects while maintaining…

  • 3D Modeling, Blender, Tutorial

How to Model Gothic Arches | Blender 3D

Welcome to this tutorial on how to model Gothic arches in Blender 3D! Gothic arches are known for their elegant, pointed designs, commonly seen in cathedrals and other grand architectural structures. In this video, we’ll walk you through the process…

  • Affinity Photo, Texutres & Materials, Tutorial

How to Create an ORM Texture Map | Affinity Photo [Bonus: Use the ORM in Unreal Engine 5]

Welcome to this tutorial on creating an ORM texture map in Affinity Photo! ORM maps are used in physically-based rendering (PBR) workflows to control a material’s ambient occlusion, roughness, and metalness. In this video, I will guide you step-by-step through…

  • 3D Modeling, Substance Painter, Texutres & Materials, Tutorial

Adding Normal Details with Anchor Points | Substance Painter

Anchor points allow you to add normal detail from one layer to another, enabling complex and realistic texture work. In this tutorial, we will go step-by-step on how to use anchor points to add normal detail to your textures. Step…

  • Film Making, Tutorial, Unreal Engine

How to Use the Camera Rig Crane | Unreal Engine 5

The Camera Rig Crane is a great tool for creating smooth, cinematic camera movements, similar to the kind of shots you’d get with a real-world crane. In this tutorial, I will walk through the process of setting up and using…

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